A Night at Sally's House
A downloadable game
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A child gets a dollhouse from his parents, which they bought at a flea market. The child falls asleep in the evening with the new dollhouse in his room. Suddenly, after falling asleep, he finds himself in the dollhouse and doesn't know what happened.
What the child doesn't know, or learns later, is that the dollhouse is cursed.
Any child in possession of the dollhouse becomes trapped inside and must fight the original owner of the dollhouse to get free.
If the child fails or is defeated/touched too many times by one of the lower dolls, the child becomes a doll itself and part of the dollhouse.
The Development Team:
Project Lead:
BrassKing (Michi)
Lapadama (Marko)
Lead Artist:
Trickster Aky (Andy)
Art Team:
Syrenaa (Leah)
Ms. Whaleshark (Michelle)
Munchkin1372 (Lena)
Lead Programmer:
Tranor (Görkem)
Programming Team:
WiSie98 (Willi)
Nicolas V. (Nick)
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Ein Kind bekommt von seinen Eltern ein Puppenhaus, welches sie auf einem Flohmarkt erworben haben. Das Kind schläft abends ein, mit dem neuen Puppenhaus im Zimmer. Plötzlich findet es sich nach dem Einschlafen im Puppenhaus wieder und weiß nicht, was passiert ist.
Was das Kind nicht weiß oder erst später erfährt, ist, dass das Puppenhaus verflucht ist.
Jedes Kind, dass im Besitz des Puppenhauses ist, wird darin gefangen und muss gegen den ursprünglichen Besitzer des Puppenhauses kämpfen, um wieder freizukommen.
Scheitert das Kind oder wird von einer der niederen Puppen besiegt/ zu oft berührt, wird dieses selbst zur Puppe und Teil des Puppenhauses.
Das Entwicklerteam:
Project Lead:
BrassKing (Michi)
Lapadama (Marko)
Lead Artist:
Trickster Aky (Andy)
Art Team:
Syrenaa (Leah)
Ms. Whaleshark (Michelle)
Munchkin1372 (Lena)
Lead Programmer:
Tranor (Görkem)
Programming Team:
WiSie98 (Willi)
Nicolas V. (Nick)
Status | Prototype |
Authors | Tranor, BrassKing, Ms.Whaleshark, Marko Lapadatovic, Trickster Aky, Syrenaa, Nicolas V., WiSie98, Munchkin1327 |
Genre | Survival |
Tags | 3D, Creepy, dollhouse, Escape Game, Horror, Indie, Low-poly, Singleplayer, Unreal Engine |
Comments
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It really baffles me how this game seems to have gotten no attention yet. There are a few little bugs, but overall the atmosphere, artistry, and ambience is excellent. Definitely had me unnerved more than once. Thanks for sharing this with us!
Thank you so much. We are very happy to see that you like our game. Yes the exit with the jumpscare was the ending (We should have added a Thank you for playing instead of a Game Over screen XD).